Call to Adventure

Call to Adventure is a game about choices. Do you begin as a Peasant or a Noble? Do you train your Strength or seek out Wisdom? Do you follow the path of a Hero or Antihero? Will your backstory ultimately be tragic or triumphant? Call to Adventure is a game from Brotherwise Games. We partnered up to localize it to the French speaking market. Check out their homepage to know more about the original edition: https://www.brotherwisegames.com/about-call-to-adventure

How to play?

Call to Adventure is a tabletop game in which players compete to craft the hero with the greatest destiny. Play cards to build your character, cast runes to face challenges, and choose whether to follow a path of heroism or villainy. The game plays from 1 to 4 players.

On every step of your hero’s journey, you’ll have to choose between immediate rewards and long-term potential. Do you push your luck and face a daunting Challenge now, or build your Abilities until you’re truly ready?

Specifications

  • From 1 to 4 players
  • 14 years old and older
  • around 45 minutes
  • Designer: Chris and Johnny O’Neal
  • Artist: Matt Paquette
  • Publisher: Brotherwise Games and La Boite de Jeu & Friends for the French market
  • Distributor in France: Blackrock
  • Availability: July 2020
  • MSRP: around 37€

Contents

  • 45 Character cards
  • 91 Story cards
  • 44 Heroes cards
  • 12 Solo cards
  • 4 Player boards
  • 24 Rune tokens
  • 40 Experience tokens

French rules

Press kit

 

 

 

 

 

 

 

 

 

 

 

 

Warning: this expansion needs the Core Game to be played.

 

The Kingkiller ChronicleTM, by Patrick Rothfuss, is a story within a story. Over the
course of The Name of the Wind and The Wise Man’s Fear, a narrative unfolds as the protagonist tells the tale of his life. These books were a key source of inspiration for Call to Adventure, a game about character development and storytelling. So it’s fitting that the game’s first expansion takes you to the Four Corners, and gives you the chance to create a story in the world of Kvothe, Denna, Auri, and the Chandrian.

Call to Adventure: The Name of the Wind is your chance to become a Cealdish trader, an Edema Ruh trouper, or a Vintish noble. Perhaps you’ll survive the streets of Tarbean, attend The University, venture into the Fae, or earn your Pipes. For fans of the books, this is a chance to follow in Kvothe’s footsteps… or choose a different path. For anyone who loves heroic fantasy, this set includes new character options and introduces Naming, a system of magic driven by deep understanding.

How to Play?

Call to Adventure: The Name of the Wind does not change the core objective of the game. Your goal is still to become the hero with the greatest Destiny. This expansion includes new cards that change the game’s theme and setting to match the Heroic Fantasy world of the Kingkiller ChronicleTM. It also adds one new rule: Naming.

When failing a challenge, you can try to learn a Name. If you succeed, this new knowledge will help you in your future adventures concerned by the mastered element: Wind, Fire or Iron.

Specifications

 

  • From 1 to 4 players
  • Forr 14 years old and older
  • Between 30 and 60 minutes
  • Designers : Chris et Johnny O’Neal
  • Illustrators : Matt Paquette, Adam J. Marin, Marta Danecka, Artem Demura, Logan Feliciano, Gal Or, Chris Cold, Jordan Jardine, et Terren Yvon
  • Publishers : Brotherwise Games, La boite de jeu & Friends for the french market
  • Distributor en France : Blackrock
  • Availability : October 2021
  • MSRP : 20€
  • From the book “The Kingkiller Chronicle – Name of the Wind” written by Patrick Rothfuss, Bragelonne 2009 TM

Contents

  • 9 Character Cards
  • 53 Story Cards
  • 16 Hero/Antihero Cards
  • 5 Solo/Coop Cards
  • 1 Naming Board
  • 12 Naming Tokens
  • 1 Rulebook

Rules

French Rulebook

PressKit

 

 

This box is both an extension, compatible with the whole Call to Adventure family, but it’s also a stand alone: you don’t need any other box to play.
All the needed information regarding compatibility changes (retrieving or adding cards from one game to another of the Call to Adventure Family) in order to guarantee the balance in the game, can be found in the rulebooks, or on the Brotherwise Games’ website.

A new fantasy world, on which you can meet Elves, Dragons, Dwarves, Orcs and plenty of other incredible creatures. Leave for a journey that will lead you toward great adventures.  Your character will evolve from challenge to challenge, becoming more and more powerful… Until they fulfill their ultimate destiny, and fight the most terrible of opponents…

How to Play?

Call to Adventure – Epic Origins does not change the basic gameplay.
Your goal is still to become the Hero with the most glorious Destiny.
But now you get several options:
– A Campaign of 7 scenarios, with each time a new opponent and his lieutenant, which you will have to defeat to hope to win the game.
– A competitive mode (like the previous Call to Adventure games)
– A cooperative mode, in which you have to defeat the Adversary.
– A semi-cooperative mode (default), in which you will not only have to defeat the Adversary, but also get the most extraordinary Destiny around the table in order to be declared Winner.

The origin of your character, at the beginning of the game, also changes a little: you will get the special features related to your race and class. These powers will give you different possibilities from one game to another, giving you even more to discover in the game, further than the brand new fantasy world you’ll evolve in.

Specifications

 

 

  • From 1 to 4 players
  • From 14 years old and older
  • Between 30 to 60 minutes
  • Designers: Chris et Johnny O’Neal
  • Artists: Darren Calvert, Antti Hakosaari, Ari Ibarra, Kevin O’Neill, Gal Or
  • Publishers: Brotherwise Games, Fearless Frog for the french market
  • French Distributor: Blackrock Games
  • Availability : February 2023
  • MSRP: 40€

 

 

Content

  • 54 Charcater Cards
  • 67 History Cards
  • 25 Adversary Cards
  • 48 Hero/Antihero Cards
  • 24 Acrylic Runes
  • Des Experience tokens
  • 4 Player Boards
  • 7 Campaign Enveloppes
  • 1 Rulebook

Rules

Call to Adventure – Epic Origins french rulebook
Compatibility Guide between the several games of the Call to Adventure Family (english version). Note that you can also mix the cards of the different games from the family they way you want, regarding your game experience or the combinatiions you wish to try. But by doing so, the game might become a bit unbalanced, or less suitable for the chosen mode (competion or cooperation). From this point forward, we advise you to stick to the Brotherwise Games’ guidelines, first publisher of the game.

PressKit