Discover the new expansion for It's a Wonderful World!
- [Tactical Guide – part 3] Daimyo, Main board and InfluenceThis is the third article of the “Tactical guide” of Daimyo (get the first article right here and the second one there). In this one, I […]
- [Tactical Guide – part 2] Daimyo, the dice draftingThis is the second article of the “Tactical guide” of Daimyo (get the first article right here). In this one, i’ll write about the […]
- [Tactical Guide – part 1] Daimyo, the Clan boardThis is the beginning of a series of articles on the main mechanisms of “Daimyo, the rebirth of the Empire”. I won’t go too deep […]
- As d’Or 2020 shortlistWe are very proud to announce that the jury of the “As d’Or”, and the Cannes Games Festival have nominated It’s a Wonderful […]
- It’s a Wonderful World – Campaign ModeIt’s a Wonderful World will be our 5th Kickstarter project and will be launched on the 14th of May 2019. A game designed by Frédéric Guérard, […]
Check out our upcoming release: the french localization of Call to Adventure!
Call to Adventure is a game about choices. Do you begin as a Peasant or a Noble? Do you train your Strength or seek out Wisdom? Do you follow the path of a Hero or Antihero? Will your backstory ultimately be tragic or triumphant? Call to Adventure is a game from Brotherwise Games. We partnered up to localize it to the French speaking market. Check out their homepage to know more about the original edition: https://www.brotherwisegames.com/about-call-to-adventure How does it work? Call to Adventure is a tabletop game in which players compete to craft the hero with the greatest destiny. Play cards to
In It’s a Wonderful World, you lead an expanding Empire and must choose your path to your future. You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this new world. How to play ? On each of the 4 rounds you will draft 7 cards to develop your Empire. Once you have your full hand of 7 cards, you decide which ones to trash for an immediate resource gain and which ones to place in your construction area. The cards you build will improve the production engine
Your final adventure has taken you where you should never have gone: to the underworld! You must escape and find a barque that can float you safely back. But Cerberus, the infernal watchdog, is on your heels with the intent to guard you forever. How does it work? Try to escape from Cerberus and leave the underworld! Cooperate to reach the barque that can float you back home. But be careful, there will not be seats for everybody… How long will you cooperate to flee from Cerberus, and when will you decide to betray your companions to grab a seat
2084: It has been 5 years now that the clans struggle to survive in their underground shelters. Lately, strange robots have been spotted near the river. The brave Conrad Bordage started an investigation to discover their provenance. What a surprise! They are controlled by a group of scientists living in a submarine base, and no one knew this all time! How does it work? This expansion introduces a new Location : the Submarine Base. By going there, you will be able to perform new actions, such as building a Robot, raising the radioactivity in your opponents’ shelters, or recruiting Scientists.
As far as one can remember, Elves always dominated the world. They are condescending and quite full of themselves. But their time is drawing to an end as decline looms over their kind. From the Bohorg tribe to the Steamfield Barony, along with the Godleif clan and the Army of the Tomb, every clan is secretly arming itself to conquer the elven cities and the precious crystals they hold to forge the powerful legendary equipment and take the Emerald Empire back! How does it work? Clash of Rage is a confrontation and skirmish game. You play one of the 4
The Frostrivers tribe dwells along the Great Frozen River. Its members live in harmony with Nature. The tribe obeys the laws of the Four Elders, themselves guided by the most venerable of the Elders: the Neta-Tanka. When the Neta-Tanka enters the twilight of life, the Frostrivers gather at the Sacred Grounds to designate a successor. During this ceremony, each clan presents a young leader, who will need to demonstrate generosity and the ability to provide for the tribe in order to become the new Neta-Tanka. Kickstarter campaign The crowdfunding campaign ended successfully on June 27th (have a look here). Just