It’s a Wonderful World will be our 5th Kickstarter project and will be launched on the 14th of May 2019. A game designed by Frédéric Guérard, illustrated by Anthony Wolff, and co-published with Origames. A 1 to 5 player game that plays around 45 minutes.
It’s a Wonderful World includes cards drafting*, engine building and resources management mechanisms.
At the head of a retro-futuristic empire, players will develop their empire by building various cards that enhance their production power, to build more cards, to produce even more and so on…
To do so, players will have different card types at their disposal:
Each player begins the game with a “Starting Town” card (“L’empire d’Azteka”/”the Azteka Empire” in the following example). This “Starting Town” offers a special scoring bonus (only for the beginner mode) as well as a first production capacity.
A game is played in 4 rounds, each round being divided in two phases (draft and production). During the draft phase, players will draft 7 cards. Each card has the following information:
Let’s have a look at a hand example during the draft phase:
Among the 7 cards i drew, i choose to draft (i.e. keep) the card named “Centrale nucléaire”/”Nuclear plant”. I place it in my “Draft Zone”. At the end of the 7 picks (when all the cards have been drafted), my play area will comprise my Starting Town: Azteka Empire and 7 cards in my draft area.
You’ll find hereunder the cards i drafted this round. There is the Nuclear Plant that I got on my first hand, as well as the “Base lunaire”/”Lunar base” and “Trésor de Barbe bleue/”Blackbeard’s treasure” that I picked later on when this hand of cards came back to me.
In It’s a Wonderful World, you’ll have to sacrifice some cards to move forward! Among the cards you draft each round, don’t be afraid to discard a good chunk of it to collect bonus resources. By doing so you’ll build cards faster and your production engine will be more efficient earlier. If you keep too much cards in your Construction area, you’ll be quickly overwhelmed!Then comes the Production phase where each Empire will simultaneously produce the resources provided by its Starting town and the cards already built. Yet, your Empire produces its resources in a very specific order. You’ll start by producing your grey cubes (Materials), then the black ones (Energy), the green cubes (Science), then the yellow ones (Gold) and finally the blue cubes (Exploration).
Note: I won’t enlarge on this in that article but the Empire who produces the more units of any resource wins a majority bonus.Following my previous hand example, this is my grey cubes (Materials) production during the Production phase.
My production engine has just started!We can now move on to the black cubes production (Energy). Thanks to the Nuclear Plant i’ve just built, i will then produce 4 black cubes instead of 1.
Any non-built card remains in the Construction area for the next turns. All the cubes placed on a card remain on it until the card is built.So, as you progress in the construction of Facilities, Vehicles, Projects, Research and Discoveries for your Empire, its production capacity will exponentially grow. But beware that 4 rounds is a short time frame!
Now that you understood the mechanisms, can you tell me if i will be able to build the Blackbeard Treasure card on this turn?
This was a first glimpse of It’s a Wonderful World. Obviously that was not an exhaustive presentation of the mechanisms, and I also didn’t talk about how the scoring works. But you now have a good overview of the game.
It will be launched on Kickstarter (with many surprises)on the 14th of May 2019 and should be delivered and hit retail between late 2019 and early 2020.